Manon being model, judoka, and ballet dancer have as much sense as being NASA scientist and oil rig worker at the same time. She still however does not look like an actual real person though. Other than SF6's model having a shorter jaw line it's basically the same mesh just with more realistic textures. Here's Chun Li's SF5 model compared to her SF6 model under the same lighting conditions. They're all extememly exagerated but with high fidelity textures similar to Gears of War. The characters proportions and faces aren't realistic at all. You're confusing realism with realistic textures. Tonnes of comments here and on Youtube praising realistic approach kinda doesn't work with Street Fighter. Cartoony look of previous games yes, now, nope. I understand the impact that it had but there are things that have been flat out confirmed to be inspired by it and just someone guessing that it was an inspiration. So there is no need for an official confirmation, just play the games. You underrestimated the impact that film had on pop culture from the 70s up to now. Not just for Mortal Kombat but for like 99.9% fighting games that were ever created. It's kind of surprising that DOA of all things didn't do it and went with Jann Lee instead of a female character given how female centric that franchise is. That then forces them in a direction to at least be creative as there is no existing female JKD user in fighting games. SF should do something different like maybe introducing the first female JKD user to the world of fighting games. that looks, sounds and behaves similarly.ĭon't just do what Tekken did with Marshall and Forest Law where they were basically just clones of one another. How do you know that for a fact? It's been confirmed that it took inspiration from Journey To The West but I don't remember Toriyama ever saying Enter The Dragon was an inspiration. He's not running around in the black pants or yellow Game of Death track suit.ĭragon Ball draw an inspiration from Enter the Dragon Hokuto no Ken's Kenshiro is basically Bruce Lee in Fallout.Īnd he looks different than Bruce Lee. You forgot Jan Lee in DOA and Dragon in World Heroes. So he's passable, Soulcalibur has Maxi, Tekken has Marshall and Forest Law, Shaolin vs Wutang has based Bruce Lee, Liu Kang for MK. Hopefully, Team Ninja will have hit that sweet spot between innovation and familiarity to make an extremely playable fighting game.Αναρτήθηκε αρχικά από ShadowSplit:Still uses Jeet Kune do and has similar mannerism.Īny character that uses Jeet Kune Do is most likely going to copy his mannerisms, the point is that we can have JKD users in fighting games that don't need to look exactly like Bruce Lee. Indeed, Dead or Alive 6 has the makings of a very interesting game for long-term fans and newcomers alike. The Break Blow in particular has plenty of potential, with players able to unleash powerful attacks when the Break Gauge is full - although some players may prefer to use Break Holds instead with half of the gauge full.Īll in all, these tweaks to the Dead or Alive formula could make the game into something quite special. These changes could definitely see players change up the way in which they play the game. This could be either a Break Blow (at full bar) or Break Hold (at half bar), and both can truly change the tide of a battle. With each attack, the player will increase their Break Gauge in order to reach the level to attempt a Break attack. The general premise of the Break Gauge is simple: it marks the first time that Dead or Alive has had a super meter.
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